The roadmap outlines clear objectives across different timeframes, including 2nd, 3rd, and 4th quarter of 2025; indicating a well-defined roadmap structure that aligns adequately with the 'Good' category.
It includes notable milestones in each quarter such as combat and customization updates in Q2 2025, persistent sessions and ranked play in Q3 2025, and open-world experience with full economic systems in Q4 2025. However, the lack of specific dates undermines the specificity and precision of milestones.
The strong focus on integrating Citadels and Empires, innovating economic systems and gameplay features, and final optimization pass to enhance scalability demonstrates ambitious yet achievable plans for technological and ecosystem development.
The acknowledgment of the unpredictability in game development processes by the team reveals an understanding of potential delays, but the absence of a clear communication strategy regarding delays or changes slightly impacts transparency and trust.
Although the roadmap is comparable to or slightly better than similar Web3 games, the lack of specific dates and unclear resource allocation for future development marginally diminishes its robustness and clarity compared to top-tier roadmaps in the Web3 space.
Introduction
In the rapidly evolving landscape of Web3 gaming, a well-structured roadmap is crucial for demonstrating a game's potential for growth, innovation, and sustainability.
Ashes of Mankind, developed by Black Ice Studios, has laid out an ambitious roadmap for 2025, focusing on integration between its two core experiences—Citadels and Empires—while introducing innovative features and economic systems.
[1a][1b]This report will cover:
The key milestones and development plans outlined in the roadmap, assessing their feasibility and alignment with the game's vision.
The clarity and specificity of the roadmap, including timelines for major feature releases and updates.
The roadmap's adaptability to market changes and its focus on innovation and scalability.
The team's transparency in communicating delays or changes to the roadmap.
Key Milestones and Development Plans
Ashes of Mankind's roadmap for 2025 outlines a series of ambitious milestones, focusing on the integration of Citadels and Empires while introducing innovative economic systems and gameplay features.
[1c][1a]The roadmap includes several key phases, each with specific objectives and updates aimed at enhancing player engagement and the in-game economy.
[1e][1f]
In Q2 2025, the focus is on combat and customization updates, including a complete overhaul of the combat system, dynamic missions, and optimization improvements.
[1e][1h]
Q3 2025 introduces persistent sessions and ranked play, adding deeper progression systems and competitive elements to Citadels.
[1f][1j]
By Q4 2025, the game evolves into an open-world experience, with the full launch of Empires' economic systems, including production, trading, and staking.
[1k][1l]
Clarity and Specificity of the Roadmap
The roadmap provides a detailed timeline for major updates, with each quarter of 2025 focusing on specific features and improvements.
[1c][1e]While the roadmap is ambitious, it lacks specific dates for milestones, which could make it challenging to track progress.
Q2 2025 focuses on combat and customization improvements, but the roadmap does not provide exact dates for these updates.
[1e]
Q3 and Q4 2025 introduce persistent sessions, ranked play, and open-world exploration, but again, specific timelines are not provided.
[1f][1q]
Innovation and Adaptability
The roadmap demonstrates a strong focus on innovation, particularly in integrating Citadels and Empires, and introducing a player-driven economy.
[1r][1s]The roadmap also includes provisions for scalability, such as the final optimization pass in Q4 2025, ensuring the game runs smoothly on more devices.
[1t]
The integration of Citadels and Empires creates a unique ecosystem where actions in one game impact the other, enhancing player engagement and economic depth.
[1s][2a]
The roadmap's focus on scalability is evident in the final optimization pass, which aims to improve performance across a wider range of devices, potentially expanding the player base.
[1t]
Transparency and Communication
The team has shown a commitment to transparency by acknowledging the potential for delays and adjustments in the development process.
[1w]However, there is limited information on how delays or changes will be communicated to the community, which could impact trust in the long term.
The team has openly stated that game development is unpredictable, which suggests an understanding of the challenges in meeting deadlines.
[1w]
Despite this acknowledgment, the roadmap does not outline a clear process for communicating delays or changes, which could leave the community uncertain about the game's progress.
Conclusion
Ashes of Mankind's roadmap for 2025 demonstrates a clear vision for growth and innovation, with ambitious milestones and a strong focus on integrating Citadels and Empires.
[1k][1s]The roadmap reflects the team's commitment to creating a player-driven economy and scalable infrastructure, though it could benefit from greater specificity in timelines and communication processes.
The roadmap outlines a clear plan for major updates in 2025, including combat overhauls, persistent sessions, and open-world exploration.
[1e][1l]
While the roadmap is ambitious, it lacks specific dates for milestones, which could hinder progress tracking and community trust.
The team has acknowledged the potential for delays, but a clearer process for communicating changes would enhance transparency.
[1w]