Game icon

Ashes of Mankind

$x

N/A

70

Cadena

    Ultra

Platform

  • PC icon

Category

Action, Battle Arena, Competitive, Co-op, Extraction Shooter, First-Person Shooter, Futurism, Multiplayer, NFT Game, PVE, PVP, SCI-FI, Survival

P2E Mechanics for Ashes of Mankind

Introduction

Play-to-Earn (P2E) mechanics are a cornerstone of Web3 gaming, offering players the opportunity to earn real-world value through in-game activities. Ashes of Mankind stands out in this space by integrating P2E mechanics seamlessly into its gameplay, while ensuring economic sustainability and fairness. This report will cover:

  • The integration of P2E mechanics with core gameplay in Ashes of Mankind.
  • The types of rewards and activities tied to earning in the game.
  • How the game balances player engagement, economic sustainability, and fairness.

Seamless Integration of P2E Mechanics

Ashes of Mankind integrates P2E mechanics into its dual gameplay experiences, Citadel (a first-person shooter) and Empires (a strategy-based simulation), ensuring that earning is tied to meaningful in-game activities. [1a] Players can earn rewards through activities such as surviving battles, completing missions, and participating in special events, which are deeply integrated into the game's narrative and mechanics. [2a]

  • The game ensures that earning is not a separate activity but a natural part of the gameplay loop, enhancing player engagement. [3a]
  • By linking rewards to in-game achievements like surviving battles or completing missions, the game promotes both skill development and player loyalty. [2b]

Diverse Reward System

Ashes of Mankind offers a diverse range of rewards, including Credits, Resources, Order Permits, and $ASH tokens, which players can earn through various in-game activities. [2c] [2d] These rewards are not just cosmetic but have tangible value within the game's economy, allowing players to upgrade their gear, build their empires, and participate in the game's governance. [2e]

  • Credits are an inflationary, off-chain currency used to purchase in-game items, while $ASH tokens are on-chain assets that grant political and economic power. [2f]
  • Order Permits allow players to recover lost gear using Credits and Resources, promoting a pay-to-access model rather than pay-to-win. [2g]
  • The $ASH token is a limited-supply asset used for resource extraction, crafting, and governance, ensuring its value is tied to active participation in the game's economy. [2h]

Balancing Engagement, Sustainability, and Fairness

Ashes of Mankind's P2E model is designed to encourage long-term player engagement by tying rewards to meaningful in-game achievements and contributions to the economy. [2i] The game's economic model ensures sustainability by limiting the supply of key assets like $ASH tokens and redistributing value to active players, discouraging passive accumulation. [1b]

  • The game promotes fairness by allowing players to recover lost gear through Order Permits, ensuring that losses do not permanently disadvantage players. [2g]
  • By linking rewards to both combat and economic activities, the game caters to a wide range of play styles, ensuring that both casual and dedicated players can earn meaningful rewards. [2k]
  • The limited supply of $ASH tokens ensures that their value is tied to the game's growing community and demand, preventing inflation and maintaining economic stability. [2h]

Conclusion

Ashes of Mankind successfully integrates Play-to-Earn mechanics into its core gameplay, offering a seamless and engaging experience for players. The game's diverse reward system and sustainable economic model ensure that players are fairly compensated for their contributions, while also maintaining long-term engagement.

  • By tying rewards to meaningful in-game achievements, Ashes of Mankind promotes both skill development and player loyalty.
  • The limited supply of key assets like $ASH tokens ensures economic stability, preventing inflation and encouraging active participation.
  • Future research could explore the long-term impact of the game's economic model and its scalability as the player base grows.

References

[1] JC. Ashes of Mankind: The Game that Finally Unleashes the Full Power of Web3. Ultra Times. Available from: https://ultratimes.io/en/editorial/ashes-of-mankind-the-game-that-finally-unleashes-the-full-power-of-web3

[2] Ashes of Mankind. Ashes of Mankind Game Economy Litepaper. Ashes of Mankind. Available from: https://api.website.ultra.io/uploads/Ashes_of_Mankind_Game_Economy_Litepaper_9dd0b93acc.pdf

[3] Olivier. Ashes of Mankind: An Interview with Adrien David, CEO of Black Ice Studios (2/3). Ultra Times. Available from: https://ultratimes.io/en/news/ashes-of-mankind-an-interview-with-adrien-david-ceo-of-black-ice-studios-2-3

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