The unlock schedule for Haven's Compass is well-planned, with gradual vesting schedules that align with the game's development and economic needs. This reduces the risk of market flooding and supports token price stability.
Transparency is good, with detailed information provided on token burns and vesting schedules. However, there is a lack of clarity on ecosystem reward unlocks, which slightly diminishes overall transparency.
Adaptability is limited, as there are no mechanisms mentioned for dynamic supply adjustments based on market conditions or game performance. This limits the project's ability to respond to changing circumstances.
The initial token distribution is fair and diverse, with significant allocations to ecosystem rewards, team, and treasury, ensuring balanced incentives and resources for development.
Economic balance is maintained through deflationary burn mechanisms that increase token scarcity and support long-term value. The quadratic burn function is particularly effective in aligning with the game's lifecycle.
Community governance is strong, with DAO votes allowing token holders to influence development decisions. The burn mechanism for voting ensures meaningful participation and enhances token scarcity.
The unlock and supply model is solid and comparable to leading projects in the Web3 gaming space, though it lacks some innovative features that could set it apart.
Introduction
Tokenomics play a crucial role in the success of Web3 games, as they determine the economic sustainability and player incentives within the ecosystem.
Haven's Compass, a Web3 shooter game, employs a deflationary token model with a focus on scarcity and player-driven governance.
[1a][2a]This report will evaluate the game's token unlock schedule and supply management strategy, focusing on its alignment with development milestones, community governance, and long-term sustainability.
A detailed analysis of the token unlock schedule and supply distribution.
[3a][2b]
An examination of the deflationary mechanisms and their impact on token scarcity.
[1a]
The role of community governance in shaping the game's tokenomics.
[4a][2a]
Token Supply and Distribution
Haven's Compass has a fixed total supply of 1,000,000,000 CMPS tokens, with allocations distributed across various stakeholders.
[4b][3a]The largest allocation is for Ecosystem Rewards, comprising 49.43% of the total supply, followed by private/pre-sale (18.67%), team (10%), treasury (10%), seed round (8.5%), and other (22.07%).
[3a]
The significant allocation to Ecosystem Rewards indicates a focus on incentivizing player engagement and participation.
[2d]
The allocation to the team and treasury ensures resources for continued development and operational stability.
[3d]
Deflationary Burn Mechanisms
Haven's Compass employs a deflationary model where all token usage results in burning, reducing the total supply and increasing scarcity.
[1c][1d]The burn rate follows a quadratic function, ensuring higher burns in the early years and decreasing over time to align with the game's lifecycle.
[1e]
Burn mechanisms are triggered by voting, minting player art, and marketplace usage, with varying percentages of tokens burned in each case.
[4c]
The quadratic burn function is designed to stabilize token prices over the anticipated 2-3 year lifespan of the game.
[1f]
Token Unlock and Vesting Schedule
The private round of the Token Generation Event (TGE) includes a vesting schedule with 9% unlocked at TGE, followed by a 2-month cliff and 10 months of daily unlocks.
[2b]The public round follows a similar structure, with 15% unlocked at TGE, a 1-month cliff, and 7 months of vesting.
[2f]
The gradual vesting schedule reduces the risk of market flooding, ensuring a stable token price during the early stages of the game.
[2g]
Airdrop Campaign rewards vest daily, with tokens earned in one month vesting over the next month, further aligning token distribution with long-term player engagement.
[5a]
Community Governance and Voting
Token holders can participate in governance decisions, with 50% of voting tokens burned to ensure scarcity and meaningful participation.
[4a][2a]DAO votes are limited to one per month, maintaining high levels of engagement while preventing excessive token burns.
[2a]
The burn mechanism for voting ensures that tokens are removed from circulation, increasing the value of remaining tokens over time.
[4a]
Monthly DAO votes encourage sustained player involvement in the game's development, aligning community interests with the project's long-term goals.
[2a]
Missing Information and Future Transparency
While Haven's Compass provides detailed information on token burns and vesting schedules, there is a lack of clarity on how ecosystem rewards are unlocked over time.
Additionally, the project does not outline mechanisms for dynamic supply adjustments based on market conditions or game performance.
Transparency in future supply changes and governance mechanisms for supply decisions would enhance the project's credibility and adaptability.
Conclusion
Haven's Compass demonstrates a well-planned and transparent tokenomics model that balances initial distribution, ongoing burns, and long-term sustainability.
The deflationary burn mechanisms, gradual vesting schedules, and community governance features effectively support the game's economic model and align with its development milestones.
[1e][2b][2a]However, further transparency on ecosystem reward unlocks and dynamic supply adjustments would strengthen the project's competitiveness within the Web3 gaming ecosystem.
The fixed total supply of 1 billion CMPS tokens is strategically distributed to incentivize player engagement and support development.
[4b]
The quadratic burn function ensures higher burns in the early years, aligning with the game's lifecycle and maintaining token value.
[1e]