Game icon

Pixels

pixel

$0

2.68%

73

Cadena

    Ronin

Platform

  • Browser icon

Category

Adventure, Casual, F2P, Farming, MMO, Multiplayer, NFT Game, RPG, Simulation, Social

Token Information & Utility for Pixels

Introduction

In the rapidly evolving landscape of Web3 gaming, tokenomics plays a crucial role in determining the success and sustainability of play-to-earn ecosystems. Pixels, a Web3 game built on the Ronin blockchain, has introduced a token model designed to balance accessibility, fairness, and long-term economic stability. [1a] This report will cover:

  • The structure and utility of Pixels' token model, including the roles of $PIXEL and $BERRY. [1a]
  • The mechanisms for earning tokens and how they support player engagement and fairness. [2a]
  • The economic design of the token model and its implications for long-term sustainability. [3a]

Token Model and Utility

Pixels employs a dual-token model, with $BERRY acting as a workhorse currency for in-game transactions and $PIXEL serving as a premium currency for advanced features. [1a] [4a] $BERRY is used for basic in-game activities such as buying land and purchasing store items, while $PIXEL is reserved for higher-tier actions like unlocking skins and minting new land: [4a] [5a]

  • $BERRY is designed to be easily accessible, supporting core gameplay loops and ensuring that new players can participate without significant barriers. [4c]
  • $PIXEL, being harder to acquire, is used for premium features such as guild enhancements, pet mints, and quality-of-life improvements, providing a sense of exclusivity and status within the game. [4d]
  • The dual-token system ensures that the economy remains balanced, with $BERRY supporting daily gameplay and $PIXEL offering long-term incentives and rewards. [4c]

Earning Mechanisms

Players can earn $PIXEL through various in-game activities, including completing quests, participating in leaderboards, and engaging with the taskboard system: [2a] [2c] The taskboard system allows players to complete specific tasks, such as gathering resources, in exchange for $PIXEL rewards, with the number of tasks and rewards distributed daily being precisely controlled: [2d] [2e]

  • Players with higher reputation scores, VIP status, or guild memberships are more likely to receive high-value tasks, ensuring that dedicated players are rewarded for their engagement. [2f]
  • The rewards dashboard offers additional earning opportunities, such as first-come-first-serve rewards, timed leaderboard rewards, and split pools, which distribute $PIXEL based on collective achievements. [2c]
  • The distribution of $PIXEL is carefully managed to prevent exploitation, with daily limits and targeted rewards ensuring that the token retains its value and utility. [2h]

Economic Design

Pixels' tokenomics are designed to ensure sustainability, with a focus on balancing token distribution and preventing inflation: [3a] [6a] The game employs a burn mechanism for $PIXEL, where tokens spent in the in-game store are sent to a treasury and burned, reducing the circulating supply and maintaining token value: [5b]

  • The initial circulating supply of $PIXEL is limited to 771 million tokens, with 100,000 new tokens minted daily as rewards, ensuring a controlled expansion of the token supply. [5c]
  • The team is experimenting with reward distribution, targeting specific player personas such as free-to-play users, VIPs, landowners, and guild members, to optimize the economy and ensure fairness. [7a]
  • Pixels' economic model aims to achieve net ecosystem spend, where users spend more tokens in the game than they earn, ensuring long-term sustainability and reducing inflationary pressures. [8a]

Player Engagement and Differentiation

Pixels' token model is designed to enhance player engagement by offering meaningful rewards for dedicated players while maintaining accessibility for newcomers: [3a] [7a] The game’s reputation system and targeted reward distribution incentivize long-term participation, as players are rewarded based on their level of engagement and in-game achievements: [9a] [7c]

  • Pixels' reputation system rewards players based on their in-game actions, on-chain holdings, and overall participation, creating a more engaging and rewarding experience for dedicated players. [9a]
  • The game’s focus on interoperability allows players to use their tokens across different games and platforms, enhancing the utility of the token and setting Pixels apart from other Web3 games. [5d]
  • Pixels' innovative approach to token distribution and utility, combined with its focus on player enjoyment, positions it as a leader in the next generation of Web3 gaming. [3a]

Conclusion

Pixels' token model effectively balances accessibility, fairness, and long-term sustainability, making it a strong contender in the Web3 gaming space. [3a] The dual-token system, combined with targeted reward distribution and robust economic mechanisms, ensures that the game remains engaging for both casual and dedicated players. [4a] [2c]

  • The dual-token model ensures that casual players can participate in core gameplay loops while offering premium features for dedicated players, enhancing overall player satisfaction. [4a]
  • Targeted reward distribution and reputation systems incentivize long-term engagement, ensuring that dedicated players are rewarded for their contributions to the game. [9a]
  • The burn mechanism and controlled token supply contribute to long-term economic stability, preventing inflation and ensuring that $PIXEL retains its value. [5b]

References

[1] Robert Baggs. Play-to-Earn May Be 'Dead', but Gaming Tokens Aren't and Pixels Will Prove it. Token Gamer. Available from: https://tokengamer.io/p2e-dead-but-gaming-tokens-arent-pixel-proves-it/

[2] whitepaper.pixels.xyz. Earnings Mechanisms. whitepaper.pixels.xyz. Available from: https://whitepaper.pixels.xyz/usdpixel/distribution/earnings-mechanisms

[3] whitepaper.pixels.xyz. Economics. whitepaper.pixels.xyz. Available from: https://whitepaper.pixels.xyz/gameplay/economics

[4] Pixel Luke. $PIXEL IS COMING. Medium. Available from: https://medium.com/@pixels_online/pixel-is-coming-ed11b6005a84

[5] Bybit Learn. Pixels (PIXEL): Introducing a New Type of Social Web3 Gameplay | Bybit Learn. Bybit Learn. Available from: https://learn.bybit.com/web3/what-is-pixels-pixel-crypto/

[6] Jon Jordan. How Pixels grows beyond 1 million DAUWs. BlockchainGamerBiz. Available from: https://www.blockchaingamer.biz/features/interviews/32669/how-pixels-grows-beyond-1-million-dauws/

[7] whitepaper.pixels.xyz. Targeting Earnings. whitepaper.pixels.xyz. Available from: https://whitepaper.pixels.xyz/usdpixel/distribution/targeting-earnings

[8] Jenny Jordan. Pixels’ CEO on what he’s learnt from a year on Ronin and what’s coming next. BlockchainGamerBiz. Available from: https://www.blockchaingamer.biz/features/interviews/35334/luke-barwikowski-pixels-one-year-on/

[9] Jenny Jordan. Pixels CEO on bot prevention and the comeback of play-to-earn. BlockchainGamerBiz. Available from: https://www.blockchaingamer.biz/features/interviews/36049/pixels-ceo-on-bot-prevention-and-the-comeback-of-play-to-earn/

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