The token unlock schedule is well-planned with a non-linear structure divided into four epochs, aligning perfectly with game development milestones and user growth, demonstrating a strategic approach.
Transparency is good, with clear outline of the unlock schedule in the project's whitepaper and real-time updates such as the schedule revision in March 2024 to reduce tokens unlocking in April by 75%.
The unlock and supply mechanisms show adaptability, with the team revising the schedule to maintain market stability and prevent excessive inflation, reflecting responsiveness to market conditions.
Token distribution is fair and diverse, with tokens allocated across seven pools including community rewards, team compensation, and ecosystem growth, ensuring a balanced initial distribution and ongoing emissions.
Economic balance is well-managed with a hard cap of 3 billion SHRAP ensuring scarcity and long-term value, while the revised unlock schedule supports token value proposition and reduces inflationary pressures.
The project lacks strong community governance mechanisms for supply decisions and unlock schedule adjustments, which could enhance transparency and community trust.
The unlock and supply model is competitive with innovative features like the non-linear unlock mechanism and hard cap, setting it apart from other Web3 projects in terms of scalability and sustainability.
Introduction
Shrapnel, a web3 first-person shooter, has implemented a token unlock schedule and supply strategy designed to balance initial distribution with long-term sustainability. This approach seeks to align token unlocks with game development milestones while ensuring transparency and adaptability.
The token unlock schedule features a non-linear structure divided into four epochs, starting with lower unlock rates and increasing as the user base and token utility grow. [1a][1b]
The team revised the schedule in March 2024 to reduce the number of tokens unlocking in April by 75%, reflecting a commitment to responsible stewardship. [2a]
The token's supply is capped at 3 billion SHRAP, with no additional tokens expected to be minted, ensuring scarcity and long-term value. [3a][3b]
Token Distribution
Shrapnel's tokens are distributed across seven pools, ensuring a balanced allocation between community incentives, team compensation, and ecosystem growth. [3c]
Community rewards account for 33% of the token supply, emphasizing the project's focus on incentivizing player participation. [3d]
Team and advisors receive 27% of the tokens, ensuring alignment between their long-term success and the project's growth. [3e]
The ecosystem fund is allocated 8.5%, providing resources for future partnerships, acquisitions, and development initiatives. [3f]
Token Unlock Schedule
The token unlock schedule is designed with a non-linear structure, divided into four epochs to align with user growth and token utility. [1a]This approach ensures that token unlocks are paced according to the game's development milestones, preventing market flooding. [1b]
The team revised the unlock schedule in March 2024 (see the figure below for a comparison), reducing the number of tokens unlocking in April by 75% to maintain market stability. [2a]
Token unlocks commenced on April 29, 2024, with the schedule clearly outlined in the project's whitepaper. [1e][1f]
The non-linear design of the schedule ensures that unlocks are proportional to the game's growing user base and utility, promoting long-term sustainability. [1a]
Economic Alignment and Sustainability
Shrapnel's token unlock schedule is directly aligned with its development roadmap, ensuring that token emissions correspond to the game's growth and milestones. [1h]The non-linear unlock mechanism supports scalability, allowing the project to adapt to changes in user activity and market conditions. [1a]
The revised unlock schedule reflects the team's commitment to responsible stewardship and the long-term health of the ecosystem. [1j]
By reducing the number of tokens unlocking in April 2024, the team has demonstrated its ability to adapt to market conditions and prevent excessive inflation. [2a]
The token's hard cap of 3 billion SHRAP ensures scarcity, supporting its value proposition and long-term sustainability. [3b]
Conclusion
Shrapnel's token unlock schedule and supply management strategy demonstrate a well-planned approach to balancing initial distribution with long-term sustainability. The non-linear unlock mechanism and the token's hard cap of 3 billion SHRAP ensure scalability, scarcity, and alignment with the game's economic model. [1a][3b]
The revised unlock schedule reduces the number of tokens unlocking in April 2024 by 75%, reflecting the team's responsiveness to market conditions. [2a]
The token's distribution across seven pools ensures a balanced allocation between community incentives, team compensation, and ecosystem growth. [3c]
Further transparency and community governance mechanisms could enhance the project's approach to token unlocks and economic sustainability.